Simon's Graphics Blog
Posts
#code
2023
Ambient And Directional Lighting In Spherical Harmonics
22 Jul
2010
CUDA Tips
24 Oct
2009
CUDA Mersenne Twister
13 Dec
2006
DXT Compression Techniques
19 Jan
2004
Spherical Harmonic Basis Functions
16 Oct
A Lua Syntax Highlighter
21 Jun
Pooled Allocators For The STL
1 May
2002
Really Old Demos - Cubic Shadow Mapping
1 Aug
Really Old Demos - OpenEngine
1 Aug
Really Old Demos - The Buggy Demo
1 Aug